By the Exhibition Stall Design editorial team · Updated 1 October 2026 · 13 min read
Short answer
4–6 weeks is the working answer for event production company, measured from brief to the first build-up hour. Work out your own figure instead of using an average — 3 weeks as the base, +1 week from 24 sq.m, +2 weeks from 54 sq.m, +2 weeks for a premium finish and +2 weeks for a double-decker — which puts a 12 sq.m system build at 3 weeks, a 36 sq.m custom stand at 4, the same stand in premium finishes at 6, and a two-storey 72 sq.m stand at 7 to 9. Below ten days the organiser's deadlines, not the workshop, decide what is possible.
Key takeaways
- One late item compresses everything downstream, and it is almost always print-ready artwork — not the build.
- Plan on 4–6 weeks from brief to build-up for event production company, and apply the formula to your own stand rather than using an average.
- Seven to ten days is possible with a simplified scope. It is a different product, not a compressed version of the same one.
- A premium finish genuinely adds two weeks, because curing time cannot be shortened by adding crew.
- Hold one buffer week between completion and dispatch, and refuse to spend it on an early change of mind.
- Count backwards from the first build-up day, not from the opening of the show. Build-up often starts two or three days earlier.
The real lead time for event production company
Technical event production for agencies and brands: set design and fabrication, LED walls, sound, lighting, rigging, projection and show-control crews.
Expect 4–6 weeks between the brief and the first build hour. That is a range because the stand sets the lead time, not the diary, and the formula behind it is published rather than improvised: 3 weeks as the base, +1 week from 24 sq.m, +2 weeks from 54 sq.m, +2 weeks for a premium finish and +2 weeks for a double-decker. Put your own numbers through it and the answer stops being a rule of thumb.
Worked through, that means a 12 sq.m system build is a 3-week job, a 36 sq.m custom stand at standard finish is 4 weeks, the same stand in premium finishes is 6, a 54 sq.m build is 5, and a 72 sq.m double-decker with meeting rooms upstairs is 7 weeks — 9 if it is premium as well. Eight is the sensible planning number for anything two-storey, pavilion-scale or dependent on a permission you cannot chase, because the approval sitting in that path is not yours to accelerate.
None of this counts the internal time: picking the show, freeing the budget, and settling who approves what. That stretch is frequently longer than the fabrication and almost never appears on a plan. Floor space itself goes three to six months earlier again, and the plot you secure then determines the brief you write later.
Week by week, working backwards
Read this as the spine of the plan. Each row names a milestone, the week it has to close in, and the work that is standing still until it does. The weeks assume a standard-finish custom stall at 4–6 weeks, so shift them all earlier if your stand is bigger or more heavily finished.
Most exhibitors read a schedule like this as a list of tasks. Read it instead as a dependency chain. The question for any week is not "are we on track" but "is anything downstream of us already waiting", and the answer is in the third column.
| Weeks before show | Milestone that has to close | What stays stuck if it is late |
|---|---|---|
| 8–6 | Show chosen, space booked, area and open sides confirmed, budget band agreed | Everything. A stand cannot be designed before its footprint exists |
| 6 | Brief issued: goal, products, height limit, references, brand assets at print resolution | Concept work, which otherwise starts on assumptions and is later redone |
| 5 | Materials, finishes and lighting specified; itemised quote signed | Procurement — no workshop can buy board against a render |
| 5 | Electrical load calculated circuit by circuit and the services order drafted | The organiser's power order, which is cheaper before its deadline |
| 4 | Print-ready artwork released at final size with bleed | Every printed surface, which is most of what a visitor actually sees |
| 3 | Production released to the workshop; long-lead items ordered | Fabrication, finishing and the pre-dispatch date |
| 2 | AV, furniture, flooring and plants confirmed; crew and passes arranged | Delivery slots, which are allocated in the order they are requested |
| 2 | Staff roster, briefing notes and qualifying questions agreed | Lead quality, which is a training outcome rather than a design one |
| 1–2 | Pre-build or part-assembly in the workshop, snag list raised and closed | Dispatch. Nothing should load with snags still open |
| 1 | Transport booked, vehicle passes issued, unloading slot confirmed | Arrival time, and therefore the build hours you actually get |
| Build-up | Flooring, structure, electrical, graphics, cleaning, handover inspection | The handover, which then happens after doors have opened |
| Show day −1 | Staff briefed, stock placed, lead capture tested, snag list signed off | Day-one lead quality, which you do not get a second attempt at |
These columns describe the 4–6 week case. Every increment the formula adds moves each row earlier by the same amount, which is why a 9-week project has an entirely different shape rather than simply a longer version of this one.
Size, space and weeks, side by side
Bigger stands are not simply more of the same work. They carry more approvals, more trades competing for the same hours and more weight through a single loading dock. Everything in the table comes from the planner: storage at 10% up to 18 sq.m and 15% above, a default 5% meeting corner, display as the remainder, staff at area ÷ 9, and lead time from the formula.
Read the staffing column next to the lead-time column, because they are connected and almost nobody plans them together. A 9 sq.m stand is a 3-week job with 2 people on it, and both of those are easy. A 100 sq.m stand is a 5-week job before any finish or structural upgrade, with a team that has to be rostered, briefed, fed and relieved across every show day. The timeline is not only production time; it is also how long it takes to get a dozen people ready to stand in one place and say the same thing.
| Stall size | Display area | Storage | Visitors at once | Lead time |
|---|---|---|---|---|
| 12 sq.m | 10.2 sq.m | 1.2 sq.m | 4 | 3 weeks |
| 18 sq.m | 15.3 sq.m | 1.8 sq.m | 6 | 3 weeks |
| 24 sq.m | 19.2 sq.m | 3.6 sq.m | 7 | 4 weeks |
| 36 sq.m | 28.8 sq.m | 5.4 sq.m | 11 | 4 weeks |
| 54 sq.m | 43.2 sq.m | 8.1 sq.m | 17 | 5 weeks |
| 100 sq.m | 80 sq.m | 15 sq.m | 32 | 5 weeks |
Standard lead is the planner's figure. Premium adds 2 weeks for finishes that need a spray booth, veneer and curing time. A double-decker adds a further 2 weeks on top, which is why a two-storey 72 sq.m stand is a 7–9 week project rather than the 5 weeks the size alone would suggest.
The spine, and everything that can run beside it
Most of a stall project is not sequential, which is why a six-week programme does not need six weeks of anybody's undivided attention. Graphics production, furniture hire, AV rental, flooring, giveaways, travel and lead-capture setup can all be arranged while a workshop is cutting. What cannot overlap is the spine: brief, layout, specification, organiser approval, production release, fabrication, inspection, dispatch.
One task reliably drags everything else with it: final artwork. The printing is a matter of hours; the approval is a matter of weeks, because it sits with a team that does not know the fascia, the brand wall, the backlit panels and the counter graphics are all waiting for them. Organiser approval is the only close competitor.
The practical consequence is a scheduling habit rather than a schedule. Put the artwork and approval deadlines earlier than feels necessary, and let the comfortable items float: furniture selection, giveaway ordering, staff rosters, hotel bookings. A floating task that slips costs nothing. A critical-path task that slips by a week moves your dispatch date by a week, and the dispatch date has no slack behind it at all.
01
Strictly in order
Brief, then layout, then specification, then organiser approval, then production release, then fabrication, then the pre-dispatch inspection, then dispatch. Nothing here can begin before the step above it has genuinely closed, and every attempt to overlap two of them produces rework rather than speed.
02
Parallel — run these alongside
Graphic artwork preparation, AV and furniture hire, flooring and plants, giveaways, staff rosters, travel and hotels, lead-capture setup, pre-show invitations to your own buyers. None of these blocks fabrication, and all of them can be done in the weeks when you are otherwise waiting.
03
The items with real lead times
Identify the two or three items that cannot be bought locally at short notice and commit to them first. In practice that means screens and LED, anything imported, and the steel behind a raised or two-storey structure.
04
Fixed by somebody else — plan around them
Organiser submission deadlines, the return of stamped approvals, power and services orders, build-up access hours, night-work permission and the dismantle window. These dates are handed to you. The only lever you hold is submitting earlier than required.
05
The single compressor
Everything printed — and most of what a visitor looks at is printed — is downstream of one approval. Give that approval its own date, ahead of production release, and the rest of the critical path stops being fragile.
Printing a brand wall takes hours. Getting final artwork signed off takes weeks.
A 9 sq.m stand and a 72 sq.m double-decker are not the same project
At 9 sq.m the project is small enough to be mostly administration: 7.6 sq.m of display, 2 people, one van, 3 weeks — and the weeks are spent queueing for approval and artwork rather than for fabrication. The failure mode here is a careless brief rather than a tight timeline.
The 72 sq.m double-decker is engineering before it is joinery: a staircase that needs certifying, a structural drawing reviewed separately by the organiser, loads checked against the hall's rating, 57.6 sq.m of display and 8 staff to brief. The formula says 7 to 9 weeks; plan eight or more, because the parts you cannot accelerate are the parts in the middle.
Two projects can both be "late by a week" and mean completely different things. On a small stand that week was slack; on a two-storey build it was the engineer's review, and nothing downstream of it can start until it finishes.
| What changes with size | 9 sq.m inline | 24 sq.m custom | 72 sq.m double-decker |
|---|---|---|---|
| Lead time, standard finish | 3 weeks | 4 weeks | 7 weeks |
| Lead time, premium finish | 5 weeks | 6 weeks | 9 weeks |
| Display area | 7.6 sq.m | 19.2 sq.m | 57.6 sq.m |
| Staff on the floor | 2 | 3 | 8 |
| Visitors inside at once | 3 | 7 | 23 |
| Where the time actually goes | Artwork and organiser approval | Fabrication and finishing | Engineering, approval and a longer build-up |
Premium lead times here are the formula's figures, not a surcharge for impatience. Veneer, PU paint and spray finishes need a booth and curing time, and curing time cannot be bought.
Exhibiting soon? Let's build your stall.
Where the weeks actually go missing
Nobody loses a month at once. They lose a week to an extra reviewer, a week to artwork, a week to a resubmission and a week to a delivery — and discover the total during build-up. All four are predictable if the dependencies are being watched.
Watch for under-specified equipment that looks dull in a bright hall and no rehearsal or technical run before doors open. Neither shows up in a quote and both show up in a schedule, usually in the last fortnight when there is no time left to respond to them.
- Content not built for the actual screen or surface size
- Under-specified equipment that looks dull in a bright hall
- No rehearsal or technical run before doors open
- Missing backup power or spare units
- A venue or hall change from the organiser, which invalidates the floor plan the design was set out on
- Artwork supplied at screen resolution or at the wrong dimensions, so everything printable restarts from the beginning
- A brief that arrives in pieces across a fortnight, so the concept is revised three times before it is ever reviewed
- Long-lead AV or lighting ordered after production release, in the busiest weeks of the show season, when stock is already committed elsewhere
- Site passes applied for after the venue's cut-off, which turns a crew into spectators for half a day
- A stakeholder on leave during the only week their sign-off was scheduled, with nobody delegated to decide
- Payment milestones lagging the production schedule, so finished work waits in a workshop over an invoice
- A show date that moves earlier while the brief, the approvals and the artwork deadline all stay where they were
Other people's deadlines
The fixed points in a show schedule are the rig and the content. Rigging depends on the venue's inspector and the hall's own crew, both booked across every other event that week. Content depends on an approval chain that rarely knows the render farm and the rehearsal are waiting behind it. Plan both earlier than feels necessary.
Write these dates into your own calendar before you write your internal ones, because they do not negotiate and they are not sympathetic. Then submit early. Submitting a week ahead of an organiser deadline costs nothing and buys the only free week in the entire programme — the one where a rejected drawing can still be corrected and resubmitted without touching the production date.
- Public holidays and festival weeks in the build cities, when workshops and transport both run thin
- Build-up access hours, including whether night work is permitted and at what rate
- Insurance documentation in the name and format the organiser specifies, which takes longer to correct than to produce
- Forklift and dock availability, which is shared and therefore queued rather than scheduled
- The organiser's drawing submission deadline, which usually falls earlier than the build-up schedule suggests it should
- The dismantle and clearance window, with overstay charges attached to the far end of it
- Venue labour rules, which decide whether your own crew may work or whether you must use the hall's
- The venue's own event calendar, which decides how much time there is between the previous show moving out and yours moving in
The urgent case, honestly
Seven to ten days is the honest floor, and it is a real option rather than a polite one. What makes it possible is removing choice: a layout built from a system already in stock, finishes that need no curing, graphics that print and mount the same day, and crews working whatever night shifts the organiser allows. Plenty of good stands have been delivered that way.
Equipment can often be found at short notice; rehearsal time cannot be invented. The honest trade on an urgent AV or show programme is that you keep the hardware and lose the rehearsal, which is precisely the wrong way round. If the date is tight, cut the number of cues and the complexity of the content rather than the technical run — a simple show that runs cleanly beats an ambitious one that stumbles in front of the audience.
The hard limit is administrative rather than industrial. Workshops can work nights; organisers cannot stamp drawings that were never submitted, and venues cannot grant rigging permission after the inspection slots have gone. Tell us the venue and the date first and you will get a straight answer the same day.
- LED walls and specialist AV, unless the exact specification happens to be uncommitted that week
- Any raised platform, hanging structure or second storey that requires certification and separate approval
- Choice of transport. You take the vehicle that is available, which sometimes means two trips rather than one
- A proper pre-build. You will inspect photographs, or you will inspect on site, and neither is as good as standing in front of it
- A second opinion. Decisions get made once, by one person, and are not revisited
- Colour accuracy on anything backlit or on fabric, because there is no time to proof on the real substrate
- Premium finishes: veneer, PU paint and anything that needs a spray booth and curing time
- Imported fittings and anything that has to clear customs, which no amount of urgency shortens
Working backwards from your own date
Do this once, on paper, before anybody briefs a designer. It takes ten minutes and it is the difference between a schedule you are managing and a schedule that is managing you.
You are looking for five numbers on a calendar — first build hour, dispatch, production release, submission deadline, artwork due. Once those exist, every other task has somewhere to sit, and any request that breaks one of them is really a request to move the show.
01
1. Start at build-up day one
Find the first hour you are allowed into the hall and treat that as the show date for planning purposes. It is usually two or three days before doors open, and planning from the opening day quietly hands you a deadline you have already missed.
02
2. Apply the formula to your actual stand
Run the numbers for the stand you are actually building. A 12 sq.m system stand and a 72 sq.m premium double-decker sit six weeks apart, and planning both on a single rule of thumb is how one of them ends up late.
03
3. Put the submission date in first
The approval queue is shared with every other exhibitor in the hall, so it lengthens as the deadline approaches. Submitting a week early costs nothing and buys the only genuinely free week in the programme.
04
4. Pull the artwork deadline forward
Set the artwork date a week in front of production release and name the person responsible. Almost every schedule that holds has done this, and almost every one that collapses has not.
05
5. Do not spend the buffer early
A buffer that gets consumed by a second revision round is not a buffer. Put a week between finishing and loading, and defend it as though it were already committed, because in practice it is.
Send the dates and we will send the countdown
Give us the dates and the plot and we will do the arithmetic. You get a concept, an itemised scope and a countdown specific to your show rather than a generic calendar, usually within 48 hours of the brief.
In-house fabrication, organiser drawings and approvals handled, design free with a confirmed fabrication order, and a single named project manager from the brief through to dismantle — which is what makes a countdown a commitment rather than a document.
Frequently asked questions
Why does a larger stall need longer?+
More area means more approvals, more parallel trades, heavier elements to move through one dock and a longer build-up. The formula reflects it directly, so a 54 sq.m stand is 5 weeks against 3 for a 12 sq.m one.
Does a premium finish really add two weeks?+
Yes. Veneer, PU paint and spray finishes need a booth, several coats and curing time between them, and that cannot be compressed by adding labour. It moves a 36 sq.m stand from 4 weeks to 6.
When should I book the floor space itself?+
Three to six months ahead for most shows. Corner and island plots are taken first, and the position you end up with changes the design brief — the number of open sides alone decides the layout, the lighting runs and how many staff you need.
How long does a double-decker take?+
7 weeks at standard finish and 9 at premium by the formula. Plan on eight or more in practice, because a structural engineer's certificate and a separate organiser review of the two-storey drawing both sit on the critical path and neither can be accelerated.
What is the most common cause of a late stand?+
Print-ready artwork arriving late, with organiser approval second. Both block large amounts of downstream work, and both are usually owned by somebody who has not been told they are on the critical path.
What happens if the organiser rejects our drawing?+
You resubmit, and the round trip typically costs a working week. That is the main argument for submitting early rather than on the deadline, since a week of margin in front of the submission absorbs a rejection without touching production.
How much buffer should the plan carry?+
One week between planned completion and dispatch, left unspent. It exists for a rejected drawing, a failed delivery or a material that turns out to be unavailable, and a buffer spent on an early change of mind is not a buffer.
Can design and fabrication overlap?+
Only partly. Layout and specification have to close before production is released, or the workshop cuts material twice. What can overlap is everything outside the structure: graphics preparation, AV and furniture hire, flooring, logistics and staff planning all run alongside fabrication.
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